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List of PSPACE-complete problems : ウィキペディア英語版 | List of PSPACE-complete problems
Here are some of the more commonly known problems that are PSPACE-complete when expressed as decision problems. This list is in no way comprehensive. == Games and puzzles == Generalized versions of: Amazons Atomix · Checkers〔Assuming a draw after a polynomial number of moves. 〕 · Dyson Telescope Game · Cross Purposes · Geography · Ko-free Go · Ladder capturing in Go〔(Go ladders are PSPACE-complete )〕 · Gomoku · Hex · Konane〔 · Node Kayles · Poset Game〔.〕 · Reversi · River Crossing〔 · Rush Hour · Finding optimal play in Mahjong solitaire〔A. Condon, J. Feigenbaum, C. Lund, and P. Shor, Random debaters and the hardness of approximating stochastic functions, SIAM Journal on Computing 26:2 (1997) 369-400.〕 · Sokoban〔 · Black Pebble game〔Gilbert, Lengauer,and R. E. Tarjan: The Pebbling Problem is Complete in Polynomial Space. SIAM Journal on Computing, Volume 9, Issue 3, 1980, pages 513-524.〕 · Black-White Pebble game〔Philipp Hertel and Toniann Pitassi: (Black-White Pebbling is PSPACE-Complete )〕 · Acyclic pebble game〔Takumi Kasai, Akeo Adachi, and Shigeki Iwata: ''Classes of Pebble Games and Complete Problems'', SIAM Journal on Computing, Volume 8, 1979, pages 574-586.〕 · One-player pebble game〔 · Token on acyclic directed graph games:〔 Annihilation; Hit; Capture; Edge Blocking; Target; Pursuit
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